From 79edc30c38d3561101e5cb56e35f56c43f7ad4d4 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Mon, 18 Dec 2023 15:33:49 +0100 Subject: data --- info/s_31.html | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'info/s_31.html') diff --git a/info/s_31.html b/info/s_31.html index 183d764..dee55ed 100644 --- a/info/s_31.html +++ b/info/s_31.html @@ -45,7 +45,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Any enemy formation
-
When Skippon routs, this card is removed from play (this does not constitute a rout).
+
Once London Trained Bands enters play, this Formation can no longer Screen Stapleton.
Parliamentarian artillery was concentrated atop Round Hill, the position that Skippon occupied. Surrounding terrain funneled the enemy into narrow lanes within the firing zone. Dislodging Skippon and taking Round Hill in turn neutered the artillery, making that a key Royalist objective.
194A
@@ -54,7 +54,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Fortescue
6
-
(3)/(4)
+
(3/4)
Attack
@@ -93,7 +93,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Essex
6
-
(5)/(6)
+
(5/6)
Attack
@@ -139,7 +139,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Gerard
1 hit per die. 1 self.
-
Whenever this Formation takes an Action, BEFORE resolving it, take all the dice from the Saxon Infantry card and place it on this one: these dice are also expended, and also score hits. There must be at least one die on this card to take the action however.
+
This formation always suffers 1 less hit when attacked.
IN RESERVE (Skippon)
199A
@@ -180,11 +180,11 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Rupert of the Rhine
6
-
(5)/(6)
+
(5/6)
Attack
-
Essex OR Stapleton
+
Essex OR Stapleton
1 hit per die. 1 self. You CHOOSE the target.
@@ -198,7 +198,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Wentworth
6
-
(3)/(4)
+
(3/4)
Attack
@@ -254,7 +254,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Absorb
-
Vavasour or Wentworth
+
Vavasour or Wentworth
Suffers 1 less hit per die.
For example, if three hits are to be inflicted and there are two dice on this card, this card suffers only one instead; if there are three dice, it suffers zero. Before you ask, no, it can't suffer less than zero or regain sticks or anything silly like that.
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