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-rw-r--r--rules.js21
1 files changed, 7 insertions, 14 deletions
diff --git a/rules.js b/rules.js
index 0eecc7f..0678e19 100644
--- a/rules.js
+++ b/rules.js
@@ -27,7 +27,6 @@ function check_attack_res(c, a) {
return
if (c.rules && c.rules["ignore_reserve"])
return
- let pc = null
let dead = []
let last = a.target_list[a.target_list.length-1]
for (let tid of a.target_list) {
@@ -516,10 +515,6 @@ function card_has_rule(c, name) {
return false
}
-function card_number(c) {
- return data.cards[c].number
-}
-
function card_name(c) {
return data.cards[c].name
}
@@ -881,7 +876,7 @@ function placed_any_dice_on_wing(w) {
return false
}
-function is_straight_4_or_3(c) {
+function is_straight_4_or_3(_) {
if (game.scenario === S28_CULPS_HILL) {
if (game.rolled >= 5)
return 4
@@ -1748,7 +1743,7 @@ states.s47_browne_and_schwerin = {
view.prompt = "Remove " + card_name(game.target2) + "."
gen_action_card(game.target2)
},
- card(c) {
+ card(_) {
remove_card(game.target2)
game.target2 = -1
end_turn()
@@ -1760,7 +1755,7 @@ states.s48_artillery_duel = {
view.prompt = "Artillery Duel: Remove " + card_name(game.target2) + "."
gen_action_card(game.target2)
},
- card(c) {
+ card(_) {
remove_card(game.target2)
game.target2 = -1
end_turn()
@@ -2106,7 +2101,7 @@ states.s25_stony_hill = {
view.prompt = "Rout Stony Hill!"
gen_action_card(S25_STONY_HILL)
},
- card(c) {
+ card(_) {
rout_card(S25_STONY_HILL)
game.morale[0] --
game.morale[1] ++
@@ -2601,8 +2596,6 @@ states.attack_choose_target = {
}
function goto_attack(target) {
- let a = current_action()
-
let take_from = card_has_rule(game.selected, "take_from")
if (take_from) {
for (let from of take_from)
@@ -3378,7 +3371,7 @@ states.screen = {
end_reaction()
},
- card(c) {
+ card(_) {
this.screen()
},
}
@@ -3452,7 +3445,7 @@ states.absorb = {
pay_for_action(game.target)
end_reaction()
},
- card(c) {
+ card(_) {
this.absorb()
},
}
@@ -3524,7 +3517,7 @@ states.counterattack = {
pay_for_action(game.target)
end_reaction()
},
- card(c) {
+ card(_) {
this.counterattack()
},
}