diff options
Diffstat (limited to 'info/s_32.html')
-rw-r--r-- | info/s_32.html | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/info/s_32.html b/info/s_32.html index cf51ed6..59bc419 100644 --- a/info/s_32.html +++ b/info/s_32.html @@ -51,7 +51,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_requirement">Pair</div> <div class="action_target">Astley</div> </div> -<div class="rule_text">If there are dice on this card, all other friendly Formations inflict one extra Hit when attacking.</div> +<div class="rule_text">If there are dice on this card, all other friendly Formations inflict one extra hit when attacking.</div> <div class="number">207A</div> <div class="extra">♠</div> </div> @@ -63,7 +63,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Cornish Foot</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> @@ -82,7 +82,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Maurice, Blagge</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Screen</div> @@ -100,7 +100,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Skippon</div> -<div class="action_effect">When target suffers Hits, this card suffers them instead.</div> +<div class="action_effect">Suffers hits.</div> </div> <div class="action_row"> <div class="action_type">Command</div> @@ -118,7 +118,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Maurice, Goring</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Screen</div> @@ -139,13 +139,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Skippon</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Skippon</div> -<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +<div class="action_effect">1 hit. Suffers 1 less hit.</div> </div> <div class="number">212A</div> <div class="extra">♥</div> @@ -177,13 +177,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Cromwell</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Absorb</div> <div class="action_requirement"></div> <div class="action_target">Any friendly formation</div> -<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div> +<div class="action_effect">Suffers 1 less hit per die.</div> </div> <div class="number">214A</div> <div class="extra">♦</div> @@ -196,13 +196,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Balfour</div> -<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Balfour</div> -<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +<div class="action_effect">1 hit. Suffers 1 less hit.</div> </div> <div class="reserve">IN RESERVE (Maurice or Astley)</div> <div class="number">215A</div> |