From 0f2869feb1d0c35693c6daf30df9ee068c141d46 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Thu, 23 May 2024 21:55:04 +0200 Subject: reverse the final charge polarity! --- rules.js | 2 +- rules.ts | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/rules.js b/rules.js index 68b373e..94668ab 100644 --- a/rules.js +++ b/rules.js @@ -6394,7 +6394,7 @@ states.final_charge = { logcap(AOW_YORK_FINAL_CHARGE); log_hits("+3/+1", "L" + find_lord_with_capability_card(AOW_YORK_FINAL_CHARGE)); game.battle.final_charge = 1; - if (game.battle.attacker === YORK) { + if (game.battle.attacker === LANCASTER) { game.battle.ahits += 1; game.battle.dhits += 3; } diff --git a/rules.ts b/rules.ts index 3e038f4..f3706bd 100644 --- a/rules.ts +++ b/rules.ts @@ -7545,7 +7545,7 @@ states.final_charge = { logcap(AOW_YORK_FINAL_CHARGE) log_hits("+3/+1", "L" + find_lord_with_capability_card(AOW_YORK_FINAL_CHARGE)) game.battle.final_charge = 1 - if (game.battle.attacker === YORK) { + if (game.battle.attacker === LANCASTER) { game.battle.ahits += 1 game.battle.dhits += 3 } else { -- cgit v1.2.3